Boxes2 min readUpdated 30 May 2026All platforms
Creating boxes
Boxes are your physical storage units. Each one holds garments, so when you need to find where a costume lives, you look up its box.
A box has a Box ID and an optional description. The Box ID is the label you write on the physical box, so keep them short and sequential.
Creating a box
- Open your Boxes list and click Create Box.
- The Box ID is prefilled with the next number in sequence. Keep it, or type your own.
- Add a Description if you want, for example the contents or where the box is stored.
- Click Create Box. The box opens with a Contents tab ready for garments.
To edit a box later, open it, click Edit, change the Box ID or Description, then Save.
- On the Boxes tab, tap the add button in the corner. Boxes can sit in the More menu depending on your navigation order.
- The Box ID is prefilled with the next available number. Keep it, or type your own.
- Add a Description if you want.
- Tap save. The box appears straight away, even offline.
To edit a box later, open it, tap the edit button, change the fields, then save.
What the fields mean
- Box ID: the label on the physical box. It drives how boxes sort and how you find them. It must be unique within the project.
- Description: optional notes, for example the contents, the character, or where the box is stored.
On mobile you can NFC-tag a box so a phone tap opens it on set. See Scanning and tagging with NFC.
Once a box exists, fill it with garments. See Adding garments to boxes.